For 1000 years, the world of Spira was held in the grip of terror as the great monster Sin punished its Citizens for using the forbidden machina (machines) in the great machina wars. To combat Sin, powerful summoners would make a pilgrimage to Zanarkand, the ruins of what was once the greatest city in Spira. Able to call and control the devastating manifestations of the Fayth, holy souls imprisoned in statues by ancient Yevon rites, aeon's, into battle. These summoners would sacrifice their lives and the life of a chosen guardian of the summoner to defeat Sin for a temporary period of time called "The Calm". Unfortunately, The Calm would end and Sin would eventually return, forcing a new summoner and his or her guardian to forfeit their lives to bring peace to Spira once again. This cycle of life and death continued in Spira for untold generations, until one summoner stood against the teachings of Yevon and sought a new mean by which to defeat Sin – permanently. That summoner's name was Yuna and along with her guardians, she went against the order of Yevon and fought enemies on all sides. In a last ditch effort, Yuna and her guardians took on Sin and defeated it forever bringing forth a time which would be henceforth referred to as the "Eternal Calm". Although peace would finally last forever, Yuna was forced to say goodbye to someone whom she cared for very much. The young man named Tidus whom had been a dream of the Fayth, summoned by the great summoned by the great summoner, he who clads the aeon's into the unholy armor called Sin, Yu Yevon. When the Fayth were defeated during the attack on Sin, their dream faded, and with it, Tidus. Yuna thought the love of her life had vanished alongside the last remaining traces of Sin. But two years later, Yuna's cousin Rikku appeared in her hometown, Besaid Village and delivered a sphere found by Kimahri, Yuna's former guardian. This sphere contained images of a young man who resembled Tidus so closely that Yuna was compelled to leave Besaid and begin a new search for more spheres that might to lead her closer to the truth. This is Yuna's story. Convinced that Tidus is still alive, Yuna embarks on a quest to find him. (These are my personal opinions, so if you feel differently, don't be compelled to change your own opinion.) This game could have been spectacular. It could have been just as breathtaking and amazing as Final Fantasy X. But it wasn't.<br/><br/>I have no idea what Square was thinking when they gave one of the most popular Final Fantasy characters super-mini shorts and another a super-mini skirt and bikini top. Oh please. Too often was the story just ripped between Vegnagun, finding Tidus, and helping Lenne and Shuyin. I was very surprised to find out that Lenne and Shuyin's storyline had anything to do with Vegnagun. Tidus was entirely something different.<br/><br/>As for the Youth League and New Yevon squabble, what was with the sphere? I mean, Yuna saves their lives from Sin, but doesn't give them a flipping sphere to support their cause? That makes perfect sense. Let's all hate the woman who saved our lives, sound good? I'm also afraid that the dialouge was a little…well, childish. Phrases like "Oh poopie" were common and silly, unrelated conversations took place often. When Yuna uttered the words "It sucks," that about did it for me.<br/><br/>The graphics and audio/visual synchronizing were good, just everything else was a little…off. This game could have been a legacy, just like FFX, but it wasn't. First off let me say that Final Fantasy X is my favorite game out of the series, so naturally I had high hopes for X-2. Those hopes were shot down once I started playing the game. Once I'd seen the opening cut scene I knew this game wasn't going to be good.<br/><br/>I'm not a fan of JPOP or any other kind of pop. Which means the music sucked. Most of the area background music sounded like 70's porn music or just some 70's sitcom show. Either way the music part of the game went back in time. The 70's sound to the game did not fit at all.<br/><br/>I loved the battle system in 10. The sphere grid was one of my favorite things in the FF series. This dress sphere thing was crap. It was more or less the job class system from the past FF games just retooled a little. I hated the job class system and I hate the dress spheres.<br/><br/>None of the character were likeable in this one. What little characters that returned from 10 were given different stories or just dumbed down a lot. One instance is Wakka and Lulu having a baby. Wakka and Lulu having a baby? Come on. The game designers could have thought of a better way to have them back.<br/><br/>Most of the Final Fantasies I've played have been really linear. Which worked for them. X-2 is the first game to take away the linear gameplay and add a non-linear game style. The non linear part almost killed the game by itself. This game could be called Final Fantasy: Sidequest. What seems like 85% of the game is sidequest and mini games. Mini games are ok, but this game goes overboard with them.<br/><br/>There are hotspots you can go through to progress the story. That way you can avoid all the boring pointless sidequest, but if you do ignore them it takes away from your completed percentage. This game is almost one big mini game with a little story thrown in here and there.<br/><br/>The character of Paine is a pointless attempt to have a bad ass character in the game. Most of the time the bad ass character are great. She is not. The little things that are good about the game are the jump function. I thought that was put in nicely. Also when fighting you can move around any where on the screen. Thats cool.<br/><br/>If you're looking for a good hardcore Final Fantasy this overly cute game is not for you.
Vaskyly replied
370 weeks ago